Our vision at Hatch is to change the way people play games – by creating a place where people can enjoy new social experiences together and have fun at the same time. With Two Hat, Hatch can provide a fun, and most importantly, safe environment for friends and families to play together. Two Hat helps us protect our brand, our players, and our support agents from harmful content and negative experiences.
Head of Customer Service
For twenty years I have seen how we have allowed and even sanctioned cyberbullying, or abuse, in the name of time spent on site, clicks, active users and monetization. Companies like Two Hat are aiming to solve this in ways that benefit platforms and users before they cause further (unimaginable) harm.
Analyst & Author
Moderation is not seen anymore only as being there to enforce rules sometimes judged useless or unfair by users, but is appreciated for responsiveness, being there. It is not censorship anymore, it’s part of the overall positive experience. ("The Opportunity to Chat" whitepaper)
Director of Operations
Every social product should be using Two Hat's Community Sift.
former product management
LinkedIn, Facebook, Twitter
The success of our daily operations depends upon our relationship with Two Hat.
Head of Trust & Community
Safety of the users is Two Hat's top priority and their innovative technology has made our team more efficient in understanding our users and moderating the community.
Engagement & Monetization Manager
Working together with the Two Hat team enabled us to adjust the filtering system, to meet the complex needs of the MovieStarPlanet community. The professional relationship between MovieStarPlanet and the Two Hat team has ensured that this process was fast, efficient, and accurate.
Head of Safety
Two Hat gives Kidzworld the ability to reward our user’s positivity by using their trusted User Reputation system. Historically user moderation platforms have only punished users for their behavior. Two Hat allows our users to learn from their behavior which will inevitably change for the better. Positive reinforcement leads to positive behavior.
With Two Hat we don't have to treat our users as one. The user reputation system allows us flexibility — we no longer have to assume the worst to protect the entire community. We can provide our 8 to 11-year-old users with a safe social network experience and an alternative to potentially dangerous sites like YouTube and Facebook.