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In The News
Content moderation in challenging times
May 21, 2020 /
In The News
Player behavior can make or break your game and fostering positive behaviors within a gaming community is an essential part of growing your brand and retaining gamers online To...
Demand Measures to Protect Your Brand Users and Their Consumer Experience
February 6, 2020 /
In The News
Your favorite social networks, online games, apps and those used by your children are home to an...
Video Games and Online Chats Are ‘Hunting Grounds’ for Sexual Predators
December 31, 2019 /
Articles, In The News
Criminals are making virtual connections with children through gaming and social media platforms...
Cyberbullying: Is Your Brand Safe by Design?
December 30, 2019 /
In The News
Snapchat, Kik and Facebook have all openly struggled with issues of cyberbullying on their...
Online Harms Legislation: What to Expect
December 17, 2019 /
In The News
Chris Priebe, CEO of Two Hat Security, explores how business, government and users will be affected...
Building Stronger Communities
November 18, 2019 /
In The News
How Laws Against Child Sexual Abuse Imagery Can Make It Harder to Detect
November 12, 2019 /
In The News
Two Hat: Stop tweaking your game and start fixing your community
October 15, 2019 /
In The News
How a common definition of online abuse could help to tackle it more effectively
October 4, 2019 /
In The News
‘Overwatch,’ ‘League of Legends’ among games players report threats, hate speech, ADL says
July 25, 2019 /
In The News
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