Heading to Gamescom or devcom this year? It’s a huge conference, and you have endless sessions, speakers, exhibits, and meetings to choose from. Your time is precious — and limited. How do you decide where you go, and who you talk to?
Here are three reasons we think you should meet with us while you’re in Cologne.
You need practical community-building tips.
Our CEO & founder Chris Priebe is giving an awesome talk at devcom. He’ll be talking about the connection between trolls, community toxicity, and increased user churn. The struggle is real, and we’ve got the numbers to prove it.
Hope to build a thriving, engaged community in your game? Want to increase retention? Need to reduce your moderation workload so you can focus on fun stuff like shipping new features?
Chris has been in the online safety and security space for 20 years now and learned a few lessons along the way. He’ll be sharing practical, time-and-industry-proven moderation strategies that actually work.
You don’t want to get left behind in a changing industry.
This is the year the industry gets serious about user-generated content (UGC) moderation.
With recent Facebook Live incidents (remember this and this?), new hate speech legislation in Germany, and the latest online harassment numbers from the Pew Research Center, online behavior is a hot topic.
So, it’s encouraging to see that more and more companies are acknowledging the importance of smart, thoughtful, and intentional content moderation.
If you’re working on a game/social network/app in 2017, you have to consider how you’ll handle UGC (whether it’s chat, usernames, or images). Luckily, you don’t have to figure it out all by yourself.
You deserve success.
And we love this stuff.
Everyone says it, but it’s true: We really, really care about your success. And smart moderation is key to any social product’s success in a crowded and highly competitive market.
Increasing user retention, reducing moderation workload, keeping communities healthy — these are big deals to us. We’ve been fortunate enough to work with hugely successful companies like Roblox, Supercell, Kabam, and more, and we would love to share the lessons we’ve learned and best practices with you.
We’re sending three of our very best Two Hatters/Community Sifters to Germany. Sharon has a wicked sense of humor (and the biggest heart around), Mike has an encyclopedic knowledge of Bruce Springsteen lore, and Chris — well, he’s the brilliant, free-wheeling brain behind the entire operation.
So, if you’d like to meet up and chat at Gamescom, Sharon, Mike, and Chris will be in Cologne from Monday, August 21st to Friday, August 25th. Send us a message at firstname.lastname@example.org, and one of them will be in touch.